Making Games Like They Used To

About Us

With a passion for both retro and modern gaming, Retreaux Games was created to offer a unique take on classic style gaming. We are a team of two whose goal is simple: to combine a retro aesthetic with modern convenience and uniquely indie sensibilities.


The studio was initially founded in 2011 by Josh Garlitz under a slightly different name, but reemerged in 2019 with longtime friend Andrew Steadman as co-developer. Further collaborators have followed over the years, turning Retreaux Games into an indie gaming powerhouse. With a new focus on Japanese-style RPGs and an appreciation for the craft of game development, we sincerely hope you'll enjoy playing our games as much as we enjoy making them.

For a Vast Future
November 1st, 2022

War has ended in Seralia, but the scars are far from healed.

Decades of fighting have ended in a stalemate. The citizens are left to pick up the pieces. Precocious teenager Chel embarks on a cross-country trip to track down her family and unravel the secrets of a missing generation. Along the way, she meets loyal comrades and other-wordly foes. Seralia may be in ruins, but a new day is dawning.

 Official Website



Pillars of Dust
March 17th, 2020

Our first project is a retro style jRPG about young two men with an intertwining story. Play through their quests one at a time, or switch at any time, to see the same world through two very different perspectives.

 Official Website